{
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          "m_renderTargetWriteMaskBits": 16,
          "m_srcBlendAlphaBits": 8,
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          "m_srgbWriteEnableBits": 29
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          "m_bDepthWriteEnable": 0,
          "m_depthFunc": 1,
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          "m_nCullMode": 1,
          "m_nDepthBias": 4,
          "m_nFillMode": 0
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          "m_backStencilDepthFailOp": 0,
          "m_backStencilFailOp": 0,
          "m_backStencilFunc": 0,
          "m_backStencilPassOp": 0,
          "m_frontStencilDepthFailOp": 0,
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          "m_nStencilWriteMask": 5
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          "RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS": 256,
          "RENDER_BUFFER_USAGE_CONDITIONAL_RENDERING": 4096,
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          "RENDER_MULTISAMPLE_2X": 1,
          "RENDER_MULTISAMPLE_4X": 2,
          "RENDER_MULTISAMPLE_6X": 3,
          "RENDER_MULTISAMPLE_8X": 4,
          "RENDER_MULTISAMPLE_INVALID": -1,
          "RENDER_MULTISAMPLE_NONE": 0,
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          "RENDER_PRIM_HETEROGENOUS": 10,
          "RENDER_PRIM_INSTANCED_QUADS": 9,
          "RENDER_PRIM_LINES": 1,
          "RENDER_PRIM_LINES_WITH_ADJACENCY": 2,
          "RENDER_PRIM_LINE_STRIP": 3,
          "RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY": 4,
          "RENDER_PRIM_MESH_SHADER": 12,
          "RENDER_PRIM_POINTS": 0,
          "RENDER_PRIM_TRIANGLES": 5,
          "RENDER_PRIM_TRIANGLES_WITH_ADJACENCY": 6,
          "RENDER_PRIM_TRIANGLE_STRIP": 7,
          "RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY": 8,
          "RENDER_PRIM_TYPE_COUNT": 13
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      "RenderSlotType_t": {
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          "RENDER_SLOT_PER_INSTANCE": 1,
          "RENDER_SLOT_PER_VERTEX": 0
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        "type": "uint8"
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          "RS_CMP_LESS_EQUAL": 3,
          "RS_CMP_NEVER": 0,
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      "RsCullMode_t": {
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          "RS_CULL_FRONT": 2,
          "RS_CULL_NONE": 0
        },
        "type": "uint8"
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      "RsFillMode_t": {
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          "RS_FILL_WIREFRAME": 1
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        "type": "uint8"
      }
    }
  }
}